[freeciv-data] adding nations more easily by splitting flags
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
proposal: move flags into individual png files.
benefits: facilitate adding and/or removing nations easily by freeciv
non-cognicenti. merge redundant flags.png files from trident/
and isotrident/ directories. make isotrident_shields easy to
accomplish.
problems: flags sprites in trident and isotrident have different sizes,
specifically differing amounts of transparency. Also, shields.png
for trident_shields needs to be updated concurrently with any
added nation.
cons: only a single [uniform] grid in png files will be allowed: pngs other
than the flags.pngs will have to be modified.
method: create a data/misc/flags directory and create a png file for each
nation named for example "italy.png". Each png would have a 2x1
(or 1x2) grid with the regular flag in the first space and the
'shields' flag in the second. The .spec file would be located in
the data/<tileset>/ directory.
specifics:
to create spec files that can deal with multiple graphics files and
different transparency sizes,
change header [file] to [file_*]
gfx = <filename>
; specify the the size of the grid. we no longer need [xy]_top_left since
; we only allow one grid.
grid = { "dx", "dy", "is_pixel_border" }
; each tile can have a different width, height, and offset from the top
; left of the sprite. a scaling feature can be added later.
tiles = { "row", "column", "width", "height", "x_offset", "y_offset", "tag"
}
and use secfile_get_secnames_prefix(file, "file_", &num_files) to access
each
graphics file.
spec files with multiple [grid_*] sections must be changed: probably means
pngs
will have to be split.
o trident/roads.spec -> 2 grids
o isotrident/terrain1.spec -> 3 grids
o isotrident/terrain2.spec -> 2 grids
so a flags specfile would look like:
[spec]
options = "+spec3"
[info]
artists = "..."
[file_italy]
gfx = "trident/flags/italy.png"
grid = { "dx", "dy", "is_pixel_border"
26, 20, 0
}
tiles = { "row", "column", "height", "width", "offset_x", "offset_y", "tag"
0, 0, 30, 30, 0, 0, "f.italy"
}
[file_iraq_old]
gfx = "trident/flags/iraq_old.png"
grid = { "dx", "dy", "is_pixel_border"
26, 20, 0
}
tiles = { "row", "column", "height", "width", "offset_x", "offset_y", "tag"
0, 0, 30, 30, 0, 0, "f.iraq_old"
}
...
the _shields specfile would be similar except:
[file_italy]
gfx = "trident/flags/italy.png"
grid = { "dx", "dy", "is_pixel_border"
26, 20, 0
}
tiles = { "row", "column", "height", "width", "offset_x", "offset_y", "tag"
0, 1, 45, 45, 0, 4, "f.italy" ; why this is 45x45? holdover from engels?
}
this is not a complete proposal by any means. I haven't actually attempted
to do this so for all I know there are serious flaws here.
-mike
- [freeciv-data] adding nations more easily by splitting flags,
Mike Kaufman <=
|
|