[freeciv-data] Re: Units
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scripsit Per I Mathisen:
>
> On Thu, 30 May 2002, Thanasis Kinias wrote:
> > The best way to handle the differences here is to have three "training
> > classes" of units. The first would be Untrained, and would include
> > Warriors. The second would be Regular, and would include Phalanx and
> > most of the other units. The third would be Elite, and would include
> > Legion and several new units.
> ...
> > Swords & spears: Phalanx & Legion
> > Flintlocks: Musketeers & Grenadiers
> > Rifled muskets: Riflemen & Zouaves
> > Modern arms: Infantry & ( Marines | Alpine Troops | Paras )
>
> For this you could use the compound units patch from FreecivAC. It is
> still rather immature, though.
I don't think that level of complexity is necessary. It might be a nice
feature to add, but it is in a way orthogonal to what I'm trying to do.
In terms of unit descriptions, I think I can implement what I need with
just a few flags.
--
Thanasis Kinias
Web Developer, Information Technology
Graduate Student, Department of History
Arizona State University
Tempe, Arizona, U.S.A.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul
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