Complete.Org: Mailing Lists: Archives: freeciv-data: May 2002:
[freeciv-data] Re: Units
Home

[freeciv-data] Re: Units

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: <freeciv-data@xxxxxxxxxxx>
Subject: [freeciv-data] Re: Units
From: Per I Mathisen <per@xxxxxxxxxxx>
Date: Thu, 30 May 2002 17:23:41 +0200 (MEST)
Reply-to: freeciv-data@xxxxxxxxxxx

On Thu, 30 May 2002, Thanasis Kinias wrote:
> The best way to handle the differences here is to have three "training
> classes" of units.  The first would be Untrained, and would include
> Warriors.  The second would be Regular, and would include Phalanx and
> most of the other units.  The third would be Elite, and would include
> Legion and several new units.
...
> Swords & spears:  Phalanx    & Legion
> Flintlocks:       Musketeers & Grenadiers
> Rifled muskets:   Riflemen   & Zouaves
> Modern arms:      Infantry   & ( Marines | Alpine Troops | Paras )

For this you could use the compound units patch from FreecivAC. It is
still rather immature, though.

Yours,
Per

"It is difficult to catch a black cat in a dark room.
Especially if there is no cat there." - Confucius



[Prev in Thread] Current Thread [Next in Thread]