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[freeciv-data] Re: When Cities Grow
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[freeciv-data] Re: When Cities Grow

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To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: When Cities Grow
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Fri, 30 Jun 2000 04:27:29 +0200
Reply-to: freeciv-data@xxxxxxxxxxx

why -data ?

On Thu, Jun 29, 2000 at 10:17:23PM -0400, ???í?? wrote:
> Currently, you lose all the excess food stock when your cities
> grow in population. For example: if your food production is 4
> per turn and your food stock is at 68. Your city grows to 7 at
> next turn and you are left with 0 food stock instead of 2.

> Would it reduce micromanagement if you can carry forward your
> excess food? 

It would, but very little.

> How do PayCivs behave?

IIRC (last played payciv long time ago) they throw all your food to sea,
but they do the same with shields, and both are Bad Thing.



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