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[freeciv-data] When Cities Grow
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To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] When Cities Grow
From: 蔡恆華 <iquin@xxxxxxxxxx>
Date: Thu, 29 Jun 2000 22:17:23 -0400 (EDT)
Reply-to: freeciv-data@xxxxxxxxxxx

Currently, you lose all the excess food stock when your cities
grow in population. For example: if your food production is 4
per turn and your food stock is at 68. Your city grows to 7 at
next turn and you are left with 0 food stock instead of 2.
Would it reduce micromanagement if you can carry forward your
excess food? How do PayCivs behave?

Regards,
I.Q.
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