[freeciv-ai] (PR#9480) Patch: make CM aware of rapturesize
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=9480 >
> [bhudson - Mon Aug 02 22:50:42 2004]:
> We could do this trivially if we do a rules change. Currently, a city
> that has size 2 can be "happy"; which means that a city that grows to
> size 3 can be in rapture immediately. If we change city_happy to include
> pcity->size >= get_gov_pcity(pcity)->rapture_size
> then a city that grows to size 3 has to wait a turn to be in rapture.
> I think the new behaviour is how it was in civ2, but I can't remember
This is still an issue (and the patch still applies!); how do we feel about it?
- [freeciv-ai] (PR#9480) Patch: make CM aware of rapturesize,
Benoit Hudson <=