Complete.Org: Mailing Lists: Archives: freeciv-ai: March 2005:
[freeciv-ai] (PR#12451) ai taxes
Home

[freeciv-ai] (PR#12451) ai taxes

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [freeciv-ai] (PR#12451) ai taxes
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Mon, 7 Mar 2005 00:49:17 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12451 >

Very often when I watch the AI it keeps changing it's tax rates.
One turn it has 100% science, in the next turn 100% tax, and 100%
science again in the next turn. Indefinitely.
Is this intentional?
I have some savegames if you want.
--
mateusz



[Prev in Thread] Current Thread [Next in Thread]
  • [freeciv-ai] (PR#12451) ai taxes, Mateusz Stefek <=