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[freeciv-ai] Re: game #2 report

[freeciv-ai] Re: game #2 report

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To: "Lo'oris" <lo_oris@xxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: game #2 report
From: Benoit Hudson <bh@xxxxxxxxxxxxxxxxxxx>
Date: Fri, 25 Feb 2005 00:05:47 -0500

On Fri, Feb 25, 2005 at 03:20:45AM +0100, Lo'oris wrote:
> 5) again, i was far too much technologically superior to everybody 
> else. More than that, i was the 1st in every demographics field. I 
> suspect that AI is still not proposing any science exchange to other 
> AIs. And never proposes exchanges to players.

This is fixed in mainline CVS.

> 6) the RIP players mess up the diplomatic windows: i don't care if 
> somebody was allied with a dead player. It should be removed. Could 
> also be removed entirely from the players list, with a checkbox (i.e. 
> "show dead players")


One trick I've noticed: AI doesn't demand reciprocity on vision and
embassies.  So I often do Peace Treaty, AI gives embassy; and it's
always accepted.  Then I just reject the AI's offer to set up an embassy
with me.  Ditto with vision (Alliance, AI gives vision).  This should be

        -- Benoît

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