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[freeciv-ai] Re: AI does not accept big gifts O_o

[freeciv-ai] Re: AI does not accept big gifts O_o

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To: Benoit Hudson <bh@xxxxxxxxxxxxxxxxxxx>
Cc: Mateusz Stefek <ms209290@xxxxxxxxxxxxxxxxxxx>, Lo'oris <looris-ml@xxxxxxxxxxxxx>, freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: AI does not accept big gifts O_o
From: Mateusz Stefek <ms209290@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 15 Feb 2005 13:05:02 +0100 (CET)

On Sun, 13 Feb 2005, Benoit Hudson wrote:

> On Sun, Feb 13, 2005 at 08:50:27PM +0100, Mateusz Stefek wrote:
> > Navigation reduces your income from trade routes and automobile increases 
> > pollution generated by your population. So theoretically having them may 
> > harm you. That's why AI doesn't accept them as a gift.
> > 
> > I agree that this is silly (at least with default ruleset).
> Looking at ai_goldequiv_clause, I don't see any code to implement your
> explanation.
> I also don't see any code that would give a negative worth to receiving
> a tech, which implies something weird is going on, or I'm looking in the
> wrong place.
>         -- Benot

I was wrong. Look at ai_treaty_evaluate(), especially how only_gifts is 
evaluated during war. 


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