Complete.Org: Mailing Lists: Archives: freeciv-ai: January 2005:
[freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers
Home

[freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: badamson@xxxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 3 Jan 2005 12:12:52 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10694 >

On Thu, 30 Dec 2004, Benedict Adamson wrote:
> I've implemented the change to the AI bodyguard and city guard code I
> outlined in early November.

Here is a savegame that shows the AI retrogressing and becoming less
capable of defending itself. It used to be rather bad, but with the patch
the biggest AI (b) will no longer attack, and will move its many units
around seemingly by random. This is a huge savegame. Have patience :)

  - Per

Attachment: hugewargame.sav.gz
Description: application/gunzip


[Prev in Thread] Current Thread [Next in Thread]