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[freeciv-ai] (PR#11667) Anarchy in the AI
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[freeciv-ai] (PR#11667) Anarchy in the AI

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To: per@xxxxxxxxxxx
Subject: [freeciv-ai] (PR#11667) Anarchy in the AI
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 1 Jan 2005 13:35:15 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11667 >

> [per - Thu Dec 23 18:12:31 2004]:
> 
> This patch makes novice AI and /away AI go through revolution just like
> normal players. This closes a cheating loophole that players can use,
> settings themselves to /away once they get Republic, to avoid a period of
> anarchy.
> 
> (Before /away and voting, you could use /ai to achieve the same.  Now with
> voting, you cannot set yourself to regular AI without consulting the other
> players by means of a vote.)
> 
> This patch is intended for both branches.

I think the easy AI should have to go through anarchy as well.

-jason





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