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[freeciv-ai] Starting the implementation of the AI client side interface
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[freeciv-ai] Starting the implementation of the AI client side interface

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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Starting the implementation of the AI client side interface
From: "Guillermo Lopez Alejos" <100030179@xxxxxxxxxxxxxxx>
Date: Thu, 24 Jun 2004 22:32:26 +0200 (CEST)

Hi,

I have written about this topic before (first I posted to understand
some of the Freeciv code and then it was said something about
Puppeteer). My goal was to know how to build the AI client side interface.

Now I want to implement it.

As I understand, the best way to make an AI player look like an human
player is putting it behind an user interface (UI). So I think I can
build a new UI that works as a bridge between the client and the AI program .

To do this I need to know how the UI and the client speak one each
other. I've been digging in the client code and I guess that everything
I need is in "client/include". Is this true?.

Regards,

--
Guillermo López Alejos - N.I.A. 100030179
Universidad Carlos III de Madrid
Ingeniería Técnica en Informática de Gestión




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