[freeciv-ai] Starting the implementation of the AI client side interface
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I have written about this topic before (first I posted to understand
some of the Freeciv code and then it was said something about
Puppeteer). My goal was to know how to build the AI client side interface.
Now I want to implement it.
As I understand, the best way to make an AI player look like an human
player is putting it behind an user interface (UI). So I think I can
build a new UI that works as a bridge between the client and the AI program .
To do this I need to know how the UI and the client speak one each
other. I've been digging in the client code and I guess that everything
I need is in "client/include". Is this true?.
Guillermo López Alejos - N.I.A. 100030179
Universidad Carlos III de Madrid
Ingeniería Técnica en Informática de Gestión
- [freeciv-ai] Starting the implementation of the AI client side interface,
Guillermo Lopez Alejos <=