[freeciv-ai] Re: A TODO list for AI
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On Wed, Apr 14, 2004 at 05:34:36PM -0400, Benoit Hudson wrote:
> On Wed, Apr 14, 2004 at 01:28:40PM +0000, Per I. Mathisen wrote:
> > - Better coordination of 'Rapture', ie trying to make cities celebrate so
> > that they can grow, tying in the use of luxuries, elvises and tax. Never
> > try half-way (as the AI often does now), either go for rapture or only do
> > as much luxuries as necessary to avoid revolution/unrest.
> A partial answer would be to fix the problem the CM has with thinking
> that a city of size 2 can be in rapture. A patch to do that is
> attached. Hard-coding '3' is bad, but I'm not sure how better to fix
> this. Add a function in city.[ch] ?
well, where is the rapture city size requirement originally defined? If it's
hardcoded which I suspect, then it should at least be defined-via-ruleset.
Second, is the happy variable in CM supposed to be a synonym for rapture?
I suspect not.