[freeciv-ai] Re: Recovering pupeteer
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
--- Guillermo Lopez Alejos <100030179@xxxxxxxxxxxxxxx> wrote:
> Hi!,
>
> I've taken a look at pupeteer.
> That patch modifies 28 files... that will
> do it dificult to put pupeteer on the actual FreeCiv code.
I am going to spend today's evening playing with the
puppeteer. The absolute minimum I will make is to
adapt it to the current CVS state. May be something more.
The puppeteer requires a lot of hard work still.
It is awfully incomplete still.
>
> Anyway pupeteer seems to be what I was looking for, so I'll study it
> carefully.
It is really great to hear that someone interested
in what one does.
> I've read "README.pupeteer", but it doesn't say very much
> about pupeteer's implementation.
you can also check out client/puppeteer/TODO also
to see the approximate roadmap.
This file is written in pretty strange english and can
make no sence at all for anyone except myself.
> Can you tell me something about?.
See my previous message on the list.
__________________________________
Do you Yahoo!?
Yahoo! Mail - More reliable, more storage, less spam
http://mail.yahoo.com
|
|