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[freeciv-ai] Re: (PR#2477) Improved Auto-Explore
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[freeciv-ai] Re: (PR#2477) Improved Auto-Explore

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To: cameron@xxxxxxxxxx
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#2477) Improved Auto-Explore
From: "Gregory Berkolaiko via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 8 Jan 2003 02:28:18 -0800
Reply-to: rt@xxxxxxxxxxxxxx

I found another mistake:

+  if (map_get_known(x, y, pplayer) && map_has_special(x, y, S_HUT)) {
+    /* we want to explore huts whenever we can. */
+    desirable += HUT_SCORE;
+  }
+
+  if (unknown <= 0) {
+    /* We make sure we'll uncover at least one unexplored tile. */
+    desirable = 0;
+  }

These should be transposed:  if we can get a HUT, we don't care for 
unknowns!

You don't have to resubmit the patch just because of this change.  Wait 
for a report from my anonymous reviewer ;)

After that I will just commit it.

G.





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