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[freeciv-ai] Re: [Freeciv-Dev] (PR#2593) AI segfault

[freeciv-ai] Re: [Freeciv-Dev] (PR#2593) AI segfault

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Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#2593) AI segfault
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 18 Dec 2002 11:12:04 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, 2002-12-18 at 10:44, Per I. Mathisen wrote:
> On Mon, 16 Dec 2002, Jason Short via RT wrote:
> > I ran an autogame with aifill 30, xsize 200, ysize 100.The game
> > crashed in year -950.
> ...
> > Savegame (from 1000 BC) available; the crash appears to be reproducable.
> Was this S1_14 or cvs main? Please send me the savegame in any case.

Here's the savegame.


Attachment: crash-2593.sav.bz2
Description: crash-2593.sav.bz2

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