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[freeciv-ai] Re: settlers hack

[freeciv-ai] Re: settlers hack

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To: Christian Knoke <chrisk@xxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: settlers hack
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 23 Sep 2002 16:55:09 +0000 (GMT)

On Mon, 23 Sep 2002, Christian Knoke wrote:
> So you are tweaking the rules because the AI can't handle it?
> Strange intention.

No, this changes the AI's behaviour only. It stops _the AI_ from building
cities on tiles where food gain is less than 2 (counting freebies).


"I don't see why people are so upset about cloning sheep. American
television networks have been doing that to their audiences for years."
-- Jello Biafra

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