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[freeciv-ai] Re: coreai: process_attacker_want()

[freeciv-ai] Re: coreai: process_attacker_want()

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: coreai: process_attacker_want()
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Sat, 31 Aug 2002 15:39:36 +0100 (BST)

On Sun, 25 Aug 2002, Per I. Mathisen wrote:

> This was as far as I got on this horrible function before I decided I
> should start in the other end (ai_military_advisor) and try to unravel
> what it really does and document it before proceeding.
> This code really needs to be simplified and generalised - it is probably
> the most horrible piece of code ever written for freeciv (even worse than
> the dreaded fstk) - and I have some ideas on how to do this.

I think the code is quite ok, actually, thanks to Petr's cleanup.  I would 
leave it as it is for the time being and try to set up an alternative 
army-building system.


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