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[freeciv-ai] [Freeciv-Dev] Errors found in Latest CVS (Aug-10) (PR#1906)
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[freeciv-ai] [Freeciv-Dev] Errors found in Latest CVS (Aug-10) (PR#1906)

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To: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] [Freeciv-Dev] Errors found in Latest CVS (Aug-10) (PR#1906) (fwd)
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 12 Aug 2002 12:28:29 +0100 (BST)

Forwarding it to the AI list for the record.

I strongly suspect it's the ai_move_cleanup bugs.  I will investigate 
later if I have time.

G.


---------- Forwarded message ----------
Date: Sun, 11 Aug 2002 16:29:04 -0700 (PDT)
From: Jordi Negrevernis i Font <jorneg@xxxxxxxxxxx>
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Errors found in Latest CVS (Aug-10) (PR#1906)


    There are tree new errors in latest cvs and as they are more or less
Content-Type: text/plain; charset=us-ascii; format=flowed


    There are tree new errors in latest cvs and as they are more or less 
related are grouped together.

    Save game in 
ftp://ftp.freeciv.org/pub/freeciv/incoming/bugs-cvs-Aug10.sav.gz

    Join as 'jorneg' and enjoy.

    1th. You have the city of Lleida produce one pikemen that does NOT 
rest in the city
to protect it from the musketeer.

    2nd. There are two pikemen near Barcelona that go to Lleida but does 
not move
eventhough there are in GOTO.

I think there is something wrong in the ai code...

And sooner or later you will get in the server ->

Game saved as civgame+1230.sav.gz
 > civserver: aitools.c:122: ai_unit_attack: Assertion 
`is_tiles_adjacent(punit->x, punit->y, x, y)' failed.
Abortado








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