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[aclug-L] Re: Unreal Tournament (was: Re: cdr / scsi card)
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[aclug-L] Re: Unreal Tournament (was: Re: cdr / scsi card)

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To: aclug-L@xxxxxxxxxxxx
Subject: [aclug-L] Re: Unreal Tournament (was: Re: cdr / scsi card)
From: Jonathan Hall <jonhall@xxxxxxxxxxxx>
Date: Mon, 13 Dec 1999 22:11:01 -0600
Reply-to: aclug-L@xxxxxxxxxxxx

It works fine.  I dont' think it works at all without a 3Dfx card under
Linux, tho.  I have a Voodoo3.  I've only gotten it to work at 640x480
(anything higher seems to cause weird problems/lockups).  I know for
Windows, the URT demo requires 200Mhz (maybe faster) CPU and 64mb RAM.  I'm
not sure of the minimum requirements in Linux (I have a 450Mhz CPU, 128mb
RAM).

There was mention of TNT support for URT (not sure if that was demo or the
full version), but said that it was much slower than with a 3dfx card.

I just know it works for me. :-)


On Mon, Dec 13, 1999 at 09:11:00PM -0600, Greg House wrote:
> Jonathan Hall <jonhall@xxxxxxxxxxxx> wrote:
> >> >I've burned from CD to CD while
> >> > playing UnrealTournament at the same time--never had buffer underrun
> >> > problems like everyone says you will. :-)
> 
> 
> How well does that Unreal Tournament for Linux work anyway? I've been
> playing the demo a little bit on a Mac G4 lately (with software
> rendering... )-: ) and this is a good game.
> 
> Can you play the demo version on Linux? How much machine does it really take
> (esp without a 3dfx card)?
> 
> Greg
> 

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