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[Freeciv] Re: Balancing additional units
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[Freeciv] Re: Balancing additional units

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Balancing additional units
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 15 Nov 2003 22:11:09 +0000 (GMT)

On Sat, 15 Nov 2003, lakatosa wrote:
> I would like to contribute to new unit design with a short formula.
> It may help (when it works good) to determine a build costs,
>  ifsomebody would like to get balanced attack and defense values
>  after adding new units to ruleset.
>
> (first approach)
>
>      build_cost = 4 * attack + 3 * defense + 8 * move_rate + 4 ;

The AI uses this algorithm: attack * hp * firepower

Switch attack with defense if you want a defensive unit. Add bonuses for
movement and flags when they are useful. It is a pretty good
approximation.

  - Per



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