[Freeciv] Re: Balancing additional units
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On Sat, 15 Nov 2003, lakatosa wrote:
> I would like to contribute to new unit design with a short formula.
> It may help (when it works good) to determine a build costs,
> ifsomebody would like to get balanced attack and defense values
> after adding new units to ruleset.
>
> (first approach)
>
> build_cost = 4 * attack + 3 * defense + 8 * move_rate + 4 ;
The AI uses this algorithm: attack * hp * firepower
Switch attack with defense if you want a defensive unit. Add bonuses for
movement and flags when they are useful. It is a pretty good
approximation.
- Per
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