[Freeciv] Re: [Freeciv-Dev] Re: Patch: Use original city id at client (F
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To: |
Thue <thue@xxxxxxx> |
Cc: |
<freeciv@xxxxxxxxxxx> |
Subject: |
[Freeciv] Re: [Freeciv-Dev] Re: Patch: Use original city id at client (Fixes some bugs) |
From: |
Marko Lindqvist <caz@xxxxxxxxx> |
Date: |
Tue, 21 Nov 2000 16:55:04 +0200 (EET) |
On Mon, 20 Nov 2000, Thue wrote:
> > On Tue, 17 Oct 2000 12:05:05 Marko Lindqvist wrote:
> > >
> > > 3. If city changes owner, while its already part of treaty, accepting
> > > treaty segfaults client. (Problem still arise, if city is
> > completely
> > > destroyed)
> >
>
> 3) should be solveable with some checking, maybe invalidating a treaty if
> one of the clauses contains a non-existant city. And of course removing
> clauses in the client if a city disappears.
>
Yes, 'final' solution to this problem will be part of my treaty patches
when I have time to rewrite them.
Caz
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