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To: <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: [Freeciv-Dev] Re: Is there interest in an auto-configure GUI app to launch freeciv?
From: "Nathan Gundlach" <dagchess@xxxxxxxxxxx>
Date: Mon, 28 Aug 2000 18:04:05 -0400
Reply-to: "Nathan Gundlach" <dagchess@xxxxxxxxxxx>

----- Original Message -----
From: "Thue" <thue@xxxxxxx>
To: "Nathan Gundlach" <dagchess@xxxxxxxxxxx>
Sent: Monday, August 28, 2000 6:26 PM
Subject: Re: [Freeciv-Dev] Re: Is there interest in an auto-configure GUI
app to launch freeciv?


>
> On Mon, 28 Aug 2000 23:23:55 Nathan Gundlach wrote:
> > ----- Original Message -----
> > From: "Thue" <thue@xxxxxxx>
> > To: "Nathan Gundlach" <dagchess@xxxxxxxxxxx>
> > Cc: <freeciv-dev@xxxxxxxxxxx>
> > Sent: Monday, August 28, 2000 5:50 PM
> > Subject: [Freeciv-Dev] Re: Is there interest in an auto-configure GUI
app to
> > launch freeciv?
> >
> >
> > >
> > > On Mon, 28 Aug 2000 22:09:24 Nathan Gundlach wrote:
> > > > Hi All,
> > > >
> > > > If you are interested, I will write a Windows/Linux GUI app to set
the
> > > settings (in a configuration file, so that they can change with the
> > version and
> > > modpack) for the FreeCiv client and server and launch one or both of
them.
> > It would
> > > use sliders for each setting, except for the option to use text boxes
> > instead.
> > > (Example: data directories.)
> > > >
> > > > Is there interest?
> > > >
> > > > Suggestions are welcomed. The app would be written in RapidQ.
> > > >
> > > > -- Nathan
> > >
> > > Such an app has been on the todo list for a long time.
> > > Just one question: What toolkit is RapidQ? QT? It would be preferable
(but
> > not
> > > absolutely neccesary I guess) to use one of those already in use in
> > freeciv, fx
> > > gtk...
> >
> > It's a language very similar to Visual Basic (easy for anyone), which is
> > free at http://www.basicguru.com/abc/rapidq/ and (I think) requires no
extra
> > toolkits.
> >
> > I might also do a modpack builder in this language, but this is a little
> > larger project.
> >
> > Before I get going, any suggestions?
> >
> > > -Thue
> >
>
> Is what you are planning to do only a server frontend? it would be neat if
it
> had a "start" button which fork'ed a civclient..., and a multiplayer
> configuration part too. You could make server and client look excactly
like one of the
> monolithic "real" civ games, ie more user friendly.

I plan on all of that. Anything that can be set via command line will be set
with this, although it will only work if the user has X.

> -Thue




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