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[Freeciv] Re: ai levels

[Freeciv] Re: ai levels

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To: philippe.fremy@xxxxxxx
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: ai levels
From: Nicolas BRUNEL <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Thu, 21 Oct 1999 10:36:22 +0000 (GMT)

> I wonder what the different AI strategies are, depending on the
> difficulty level. Is the code completly different for every level or are
> just some intelligent moves disabled for easy.
> Perhaps knowing the AIs strategies would improve my own :-) (I just manage
> to beat easy AIs).

Well, do a grep 'ai_fuzzy' on AI code.
On easy level, ai has something like 30 % of chance to take a decision
oposite to the one it has chosen.
On normal level, ai follows its decisions.
On hard level, AI knows where your cities are. I have never checked how
does it look like in the code.


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