Re: [Freeciv] News from the past,
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Mon, Jul 12, 1999 at 05:40:26PM +0000, Nicolas Brunel wrote:
> Civ as a multiplayer game:
> --------------------------
> Although civilization has been available as a multiplayer game for
> some time now(civnet, openciv), one can still question how fit the
> game really is for multiplaying. At least one of the freeciv developers
> tends to become quite bored late in the game, when the turn length
> never goes below 3 minutes, because some players keeps fiddeling with
"fiddling".
> their cities. Ofcause they refuse to decrease the timeout. One issue
"Of course".
> concerning the gameplay is what to do when one player is loosing. Should
"losing".
> for example two attack units is standing close. We do intend to fix this
"two attack units are".
> in a later release. The best idea we got so far is to allow
"idea we have". "we got" is pretty strange.
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
I watched them burn out one by one." -Warren Zevon
|
|