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[freeciv-i18n] i18n improvement in connecthand.c
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[freeciv-i18n] i18n improvement in connecthand.c

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To: Freeciv i18n <freeciv-i18n@xxxxxxxxxxx>
Subject: [freeciv-i18n] i18n improvement in connecthand.c
From: Mateusz Stefek <matusik_s@xxxxx>
Date: Fri, 18 Jul 2003 21:14:04 +0200
Reply-to: matusik_s@xxxxx

on Sun Jul 13 there was some new code added into server/connecthand.c:
   /* remind the connection who he is */
   if (!pconn->player) {
     my_snprintf(buf, sizeof(buf), _("no player"));
   } else if (strcmp(pconn->player->name, ANON_PLAYER_NAME) == 0) {
     my_snprintf(buf, sizeof(buf), _("an anonymous player"));
   } else {
     my_snprintf(buf, sizeof(buf), "'%s'", pconn->player->name);
   }
   notify_conn(dest, _("You are logged in as '%s' connected to %s."),
               pconn->username, buf);

IMO It's just another example of bad i18n. When you speak polish you 
don't say something like 'there is is _NO_ player' but you have to use
different construction, and it cannot be put into printf format so easy

I think we should use attached patch

--
mateusz
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