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[freeciv-i18n] Two bugs in ruleset files
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[freeciv-i18n] Two bugs in ruleset files

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To: bugs@xxxxxxxxxxxxxxxxxxx
Cc: Freeciv I18n <freeciv-i18n@xxxxxxxxxxx>
Subject: [freeciv-i18n] Two bugs in ruleset files
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Mon, 23 Sep 2002 15:33:52 +0200

CVS 23 SEP 2002 patched

1. In a standard freeciv game, the rules are based on the
   history ruleset, not the default. I.e. even when I have
   rulesetdir = default in civserver, obviously the rules
   from the history ruleset apply (Riflery a.s.o.).

2. The history ruleset is not i18n'd. I have made a patch
   which includes the data/history/* files into POTFILES.in,
   but it doesn't work for me - I was beaten by the gnu tools
   mysteria. Even after autogen.sh && make, make de.pox,
   de.pox doesn't contain the new entries, freeciv.pot does.
   I attach the patch anyway.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


-- Attached file included as plaintext by Ecartis --

--- po/POTFILES.in.orig Mon Sep 23 14:52:08 2002
+++ po/POTFILES.in      Mon Sep 23 14:57:10 2002
@@ -176,19 +176,24 @@
 data/default/buildings.ruleset
 data/civ2/buildings.ruleset
 data/civ1/buildings.ruleset
+data/history/buildings.ruleset
 data/default/cities.ruleset
 data/default/governments.ruleset
 data/civ2/governments.ruleset
 data/civ1/governments.ruleset
+data/history/governments.ruleset
 data/default/techs.ruleset
 data/civ2/techs.ruleset
 data/civ1/techs.ruleset
+data/history/techs.ruleset
 data/default/terrain.ruleset
 data/civ2/terrain.ruleset
 data/civ1/terrain.ruleset
+data/history/terrain.ruleset
 data/default/units.ruleset
 data/civ2/units.ruleset
 data/civ1/units.ruleset
+data/history/units.ruleset
 data/nation/american.ruleset
 data/nation/arab.ruleset
 data/nation/argentine.ruleset




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