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[Freeciv-Dev] Re: (PR#18888) Bug with terrain change.
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[Freeciv-Dev] Re: (PR#18888) Bug with terrain change.

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Subject: [Freeciv-Dev] Re: (PR#18888) Bug with terrain change.
From: "Taras Kostiak" <taraskostiak@xxxxxxxx>
Date: Tue, 1 Aug 2006 11:11:28 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18888 >

Jason Short wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=18888 >
> 
>>[taraskostiak@xxxxxxxx - Sun Jul 23 21:22:28 2006]:
>>
>>Hello.
>>
>>I can change terrain like Desert/Oil to Plains/Oil, but on plains only
>>availible Wheat or Bisons(like in 2.0.8).
>>Or may thats new feature?
> It's not exactly a feature, but it's not exactly a bug either.  In the
> old system you could transform desert/oil to plains/bison, quite
> illogical.  Now (as a side effect of a more generalized terrain system)
> you can convert desert/oil to plains/oil.  I tend to think the new
> system is more logical, but it does lead to some completely illogical
> combinations like ocean/buffalo or mountains/whale is you try hard enough.
So solution should be: if you transfer swamp/peat to ocean/(some
resource) this resource should be lost and result will be: ocean/(nothing).

Bye.
Taras.





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