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[Freeciv-Dev] Re: (PR#18615) Tiles output versus city output
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[Freeciv-Dev] Re: (PR#18615) Tiles output versus city output

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Subject: [Freeciv-Dev] Re: (PR#18615) Tiles output versus city output
From: "Egor Vyscrebentsov" <evyscr@xxxxxxxxx>
Date: Sat, 15 Jul 2006 06:43:12 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18615 >

On Sat, 15 Jul 2006 06:28:56 -0700
Marko Lindqvist wrote:

> On 7/15/06, Egor Vyscrebentsov <evyscr@xxxxxxxxx> wrote:
> >
> > SVN trunk r12086.
> >
> > Somebody* presents my city additional production shields,
> > or tiles output info is wrong.
> >
> > http://evyscr.murom.net/freeciv/gallery/odds.html
> >
> > (This is for both gtk2 and xaw clients.)
> >
> > Note: I'm at despotism.
> >
> > *) For example, error in despotism limits code for city output.
> 
>  Do you have a savegame to reproduce this?

Sure. I spent one turn to check real city output. It is 7.

-- 
Thanks, evyscr

Attachment: 3_hidden_shields.sav.gz
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