[Freeciv-Dev] Amphibious movement
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Now dev version reads unit classes from ruleset. This allows one to
define very crude approximation of amphibious movement.
[unitclass_amphibious]
name = "Amphibious"
move_type = "Heli"
hp_loss_pct = 0
flags = "TerrainSpeed", "DamageSlows"
move_type "Heli" still contains hardcoded rules that are not so good
for this use. If someone tries this, please let me know what are the
most problematic rules.
Another move_type that can travel any terrain type is "Air", but I
think it has even worse rules for amphibious class.
- ML
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Amphibious movement,
Marko Lindqvist <=
|
|