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[Freeciv-Dev] Re: (PR#18333) [Patch] CanOccupy unit_class flag
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[Freeciv-Dev] Re: (PR#18333) [Patch] CanOccupy unit_class flag

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Subject: [Freeciv-Dev] Re: (PR#18333) [Patch] CanOccupy unit_class flag
From: "Marko Lindqvist" <cazfi74@xxxxxxxxx>
Date: Thu, 6 Jul 2006 02:30:01 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18333 >

On 7/6/06, Per I. Mathisen <per@xxxxxxxxxxx> wrote:
>
> On Wed, 5 Jul 2006, Marko Lindqvist wrote:
> >  This adds "CanOccupy" unit_class flag. Military units of this class
> > can occupy enemy cities.
> >  Only default ruleset is changed for this first version. I also still
> > need to check AI code for building occupying units.
> >
> >  Applies on top of #18325
>
> Missiles and sea units can occupy cities??

 Lines [unitclass_missile] and [unitclass_sea] are visible in the
patch, but  those classes are not changed. Land and Helicopter classes
can occupy cities.


 - ML





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