[Freeciv-Dev] Re: (PR#18333) [Patch] CanOccupy unit_class flag
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Subject: |
[Freeciv-Dev] Re: (PR#18333) [Patch] CanOccupy unit_class flag |
From: |
"Marko Lindqvist" <cazfi74@xxxxxxxxx> |
Date: |
Thu, 6 Jul 2006 02:30:01 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18333 >
On 7/6/06, Per I. Mathisen <per@xxxxxxxxxxx> wrote:
>
> On Wed, 5 Jul 2006, Marko Lindqvist wrote:
> > This adds "CanOccupy" unit_class flag. Military units of this class
> > can occupy enemy cities.
> > Only default ruleset is changed for this first version. I also still
> > need to check AI code for building occupying units.
> >
> > Applies on top of #18325
>
> Missiles and sea units can occupy cities??
Lines [unitclass_missile] and [unitclass_sea] are visible in the
patch, but those classes are not changed. Land and Helicopter classes
can occupy cities.
- ML
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