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Subject: [Freeciv-Dev] (PR#18293) Freeciv crash
From: "Ricky" <iainuki@xxxxxxxxx>
Date: Tue, 4 Jul 2006 09:42:59 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18293 >


why freeciv is limited to a specified number of technology or building?
But above all, why if i add more techs/building civclient crash without any 
message?
i used on winxp sp2 (full patched), with 196 techs in TECHS.RULESET and 76
BUILDING.RULESET and freeciv 2.1.0 beta1.
with 76 buildings freeciv function conrrectly, but with 77 freeciv start, and 
when you go
in the science tab crash miserably. lauched with "-d 3" parameter the client 
these are
the last line in the log. no mention of the exceeded limits.

these are the last lines extracted from debug output:

3: End/start-turn server/ai activities: 0,58 seconds
2: Connessione persa: MyPc da localhost (giocatore Mohammad Omar).
2: restarting in 1 seconds for lack of players
3: Save time: 0,17 seconds (0,17 apparent)
2: restarting for lack of players


->TESTICULA TACTA OMNIA MALA FUGANT<-
-> IN OMNIA PERICULA TASTA TESTICOLA <-
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