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[Freeciv-Dev] (PR#14808) civ2 ruleset bug
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[Freeciv-Dev] (PR#14808) civ2 ruleset bug

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#14808) civ2 ruleset bug
From: "Christian Prochaska" <cp.ml.freeciv.dev@xxxxxxxxxxxxxx>
Date: Sun, 2 Jul 2006 07:17:02 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14808 >

> [dmarks - So 02. Jul 2006, 13:34:16]:
> 
> On 7/2/06, Christian Prochaska <cp.ml.freeciv.dev@xxxxxxxxxxxxxx> wrote:
> >
> > The "Trade_Revenue_Reduce" flag was removed from techs.ruleset in trunk
> > (r11551), but it's still in S2_1. And there is some problem with nation
> > groups now:
> >
> >  [...]
> 
> Patch for the nation groups bug.
> 
> Applies to both S2_1 and trunk.
> 
> 
> --Daniel
> 
> 

And the "Trade_Revenue_Reduce" patch for S2_1.

Index: data/civ2/techs.ruleset
===================================================================
--- data/civ2/techs.ruleset     (revision 12039)
+++ data/civ2/techs.ruleset     (working copy)
@@ -218,7 +218,7 @@
 name     = _("Flight")
 req1     = "Combustion"
 req2     = "Theory of Gravity"
-flags    = "Trade_Revenue_Reduce"
+flags    = ""
 
 [advance_fundamentalism]
 name     = _("Fundamentalism")
@@ -436,7 +436,7 @@
 name     = _("Railroad")
 req1     = "Steam Engine"
 req2     = "Bridge Building"
-flags    = "Railroad","Trade_Revenue_Reduce"
+flags    = "Railroad"
 
 [advance_recycling]
 name     = _("Recycling")

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