[Freeciv-Dev] (PR#18220) [Patch] Fix ai_choose_help_wonder() crash
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18220 >
ai_wants_role_unit() returns NULL if city cannot yet build unit. This
may crash ai_choose_help_wonder().
Fix attached.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/advdomestic.c freeciv/ai/advdomestic.c
--- freeciv/ai/advdomestic.c 2006-06-30 20:33:15.671875000 +0300
+++ freeciv/ai/advdomestic.c 2006-07-01 18:03:51.671875000 +0300
@@ -118,13 +118,13 @@
/* This sets our tech want in cases where we cannot actually build
* the unit. */
unit_type = ai_wants_role_unit(pplayer, pcity, F_HELP_WONDER, want);
- if (can_build_unit(pcity, unit_type)) {
+ if (unit_type != NULL) {
choice->want = want;
choice->type = CT_NONMIL;
choice->choice = unit_type->index;
} else {
- CITY_LOG(LOG_DEBUG, pcity, "would but could not build %s, bumped reqs",
- unit_name(unit_type));
+ CITY_LOG(LOG_DEBUG, pcity,
+ "would but could not build F_HELP_WONDER unit, bumped reqs");
}
}
}
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