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[Freeciv-Dev] (PR#17941) Engineers ordered to connect road don't execute
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[Freeciv-Dev] (PR#17941) Engineers ordered to connect road don't execute

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Subject: [Freeciv-Dev] (PR#17941) Engineers ordered to connect road don't execute optimal movement
From: "Peter van der Meer" <peter.vd.meer@xxxxxxxxx>
Date: Wed, 14 Jun 2006 15:48:49 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17941 >

On a map-fragment like:
 1 2 3
 4 5 6
 7 8 9

Where
 1 = ocean
 2 = swamp
 3 = plain + river + road (+ Engineer)
 4 = grassland
 5 = forrest + river (Silk)
 6 = forrest + river
 7 = Hill
 8 = Hill
 9 = Hill

If the engineer on tile 3 gets the order to connect 3 to 7 (Connect ->
Road), then it deceides to go to 5 directly to build road instead of
moving to 5 over 6. This makes building the road slowed down by 1
turn.

I'm running Freeciv version 2.0.8 (from a Debian Linux package)

Peter





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