[Freeciv-Dev] Re: (PR#15644) Renaissance city style
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15644 >
Daniel Markstedt wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15644 >
>
> I'm still not happy with how the renaissance city style works and am
> opening this ticket again: Since no tilesets has graphics for
> renaissance, it always defaults to industrial upon the discovery of
> university which is IMHO too early.
>
> Researching old commits shows that it was added to support Civ2 style
> citizen graphics which has separate renaissance citizen graphics. Our
> small.png only has one citizen style so I doubt this is widely used in
> Freeciv and isn't IMO worth supporting in the default ruleset.
>
> This patch removes renaissance from default/cities.ruleset and adds a
> cities.ruleset to civ2/ with the city style intact - for those who want
> to emulate Civ2 as closely as possible.
Fine with me.
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