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[Freeciv-Dev] Re: (PR#15911) elusive windows client bug
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[Freeciv-Dev] Re: (PR#15911) elusive windows client bug

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To: jarol1@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#15911) elusive windows client bug
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 6 Apr 2006 18:31:40 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15911 >

Guest wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15911 >
> 
> I have identified the problem in void handle_conn_info(struct
> packet_conn_info *pinfo) in client/packhand.c.
> It doesn't increase the number of players when new players join the game.

This is not the job of handle_conn_info, it's the job of
handle_game_info which should be sent out when any new player is created.

-jason





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