[Freeciv-Dev] Re: (PR#15911) elusive windows client bug
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15911 >
Guest wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15911 >
>
> I have identified the problem in void handle_conn_info(struct
> packet_conn_info *pinfo) in client/packhand.c.
> It doesn't increase the number of players when new players join the game.
This is not the job of handle_conn_info, it's the job of
handle_game_info which should be sent out when any new player is created.
-jason
- [Freeciv-Dev] Re: (PR#15911) elusive windows client bug,
Jason Short <=
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