[Freeciv-Dev] Re: (PR#16250) AutoReply: Beta1: Orders Menue
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Subject: |
[Freeciv-Dev] Re: (PR#16250) AutoReply: Beta1: Orders Menue |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Tue, 4 Apr 2006 01:03:33 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=16250 >
The default queue wrote on Apr 03, 05:50 (-0700):
> Beta1 2.1 GTK2 and others
> Last but not least, the help for Controls need to be updated for the Y,
> Shift-G, Control-U, and Ctrl-Shift-B commands. For the latter, I can send a
> patch.
Here is the patch for the help.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
diff -Nur v21/data/helpdata.txt v21-patched/data/helpdata.txt
--- v21/data/helpdata.txt 2006-03-22 12:47:00.000000000 +0100
+++ v21-patched/data/helpdata.txt 2006-04-04 09:43:56.953870984 +0200
@@ -444,6 +444,7 @@
f: build (f)ortress (settler/worker units)\n\
g: unit (g)oto (then left-click mouse to select destination)\n\
g: add a (g)oto waypoint (when in goto mode)\n\
+ G: (G)oto/return to nearest city\n\
h: change (h)omecity (to city at current location)\n\
i: build (i)rrigation or convert terrain (settler/worker units)\n\
l: (l)oad unit on boat\n\
@@ -462,8 +463,16 @@
s: (s)entry unit\n\
u: (u)nload unit\n\
U: (U)nload all units from a boat\n\
+ W: (W)ake up other units on tile\n\
x: auto-e(x)plore\n\
+ y: Select all idle units of the same type as the active unit\n\
space: unit stay put\n\
+\n\
+ Ctrl-U: (u)pgrade unit\n\
+Shift-Ctrl-B: Goto and (B)uild city on target\n\
+Shift-Ctrl-R: Connect current and target tile with (R)oad\n\
+Shift-Ctrl-L: Connect current and target tile with rai(L)\n\
+Shift-Ctrl-I: Connect current and target tile with (I)rrigation\n\
"), _("\
Unit Movement:\n\
==============\n\
@@ -478,7 +487,6 @@
\n\
5: focus on previous unit\n\
w: focus on next unit (wait)\n\
- W: wake up other units on tile\n\
c: center view on unit\n\
"), _("\
Main Map (Keys):\n\
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