[Freeciv-Dev] (PR#15644) Renaissance city style
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15644 >
A 'Renaissance' city style is listed in our default ruleset, but
graphics are defined as 'Industrial'.
This patch makes it possible for future tilesets to make use of this.
-Daniel
Index: data/default/cities.ruleset
===================================================================
--- data/default/cities.ruleset (revision 11626)
+++ data/default/cities.ruleset (working copy)
@@ -126,8 +126,8 @@
[citystyle_renaissance]
name = _("Renaissance")
-graphic = "city.industrial"
-graphic_alt = "-"
+graphic = "city.renaissance"
+graphic_alt = "city.industrial"
citizens_graphic = "renaissance"
citizens_graphic_alt = "generic"
reqs = { "type", "name", "range"
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#15644) Renaissance city style,
Daniel Markstedt <=
|
|