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[Freeciv-Dev] (PR#15644) Renaissance city style
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Subject: [Freeciv-Dev] (PR#15644) Renaissance city style
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Mon, 20 Feb 2006 02:48:26 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15644 >

A 'Renaissance' city style is listed in our default ruleset, but
graphics are defined as 'Industrial'. 

This patch makes it possible for future tilesets to make use of this.

-Daniel

Index: data/default/cities.ruleset
===================================================================
--- data/default/cities.ruleset (revision 11626)
+++ data/default/cities.ruleset (working copy)
@@ -126,8 +126,8 @@
 
 [citystyle_renaissance]
 name        = _("Renaissance")
-graphic     = "city.industrial"
-graphic_alt = "-"
+graphic     = "city.renaissance"
+graphic_alt = "city.industrial"
 citizens_graphic     = "renaissance"
 citizens_graphic_alt = "generic"
 reqs = { "type", "name", "range"

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