[Freeciv-Dev] (PR#11311) death to smallpox?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11311 >
> [jdorje - Mon Feb 13 06:31:53 2006]:
>
> Per I. Mathisen wrote:
>
> > I have to note that this and related problems happen because cities are
> > created instantly. If city making was a unit activity like all other and
> > resolved on end turn, such problems would go away.
>
> Interesting. That would also work better in multiplayer
> alternating-moves games, since newly founded cities would appear at the
> end of your turn and could be handled during the other players' turns.
>
> -jason
>
Ideally, the time required to found a city should be defined in the
ruleset. Perhaps the time required could differ between terrain even,
e.g. it takes one turn to found a city on grassland, but three in the
mountains.
Just a thought.
-Daniel
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