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[Freeciv-Dev] (PR#15416) Crash with Backtrace & Savegame
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Subject: [Freeciv-Dev] (PR#15416) Crash with Backtrace & Savegame
From: "Billy Naylor" <banjo@xxxxxxxxxx>
Date: Sat, 4 Feb 2006 21:50:11 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15416 >

Hi

Server crash in revision 11548.
The ruleset is a vanilla rndCiv v.0.8.4
Ruleset can be sent if required.


Program received signal SIGSEGV, Segmentation fault.
0x08107091 in process_defender_want (pplayer=0x828c954, pcity=0x900a190,
     danger=100, choice=0x900a948) at advmilitary.c:743
743       if (!walls && best_unit_type->move_type == LAND_MOVING) {
(gdb) bt
#0  0x08107091 in process_defender_want (pplayer=0x828c954, 
pcity=0x900a190,
     danger=100, choice=0x900a948) at advmilitary.c:743
#1  0x081083a7 in military_advisor_choose_build (pplayer=0x828c954,
     pcity=0x900a190, choice=0x900a948) at advmilitary.c:1316
#2  0x0810faa6 in ai_manage_cities (pplayer=0x828c954) at aicity.c:1615
#3  0x0811533d in ai_do_last_activities (pplayer=0x828c954) at aihand.c:449
#4  0x08050dd0 in end_phase () at srv_main.c:692
#5  0x08052824 in main_loop () at srv_main.c:1661
#6  0x0805293b in srv_main () at srv_main.c:1742
#7  0x0804aadb in main (argc=135612494, argv=0xbffffad4) at civserver.c:263

-banjo

Attachment: civgame+0580.sav.gz
Description: GNU Zip compressed data


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