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[Freeciv-Dev] Re: (PR#15325) ai military advice is pretty bad
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[Freeciv-Dev] Re: (PR#15325) ai military advice is pretty bad

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#15325) ai military advice is pretty bad
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 31 Jan 2006 12:07:17 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15325 >

Mike Kaufman wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15325 >
> 
> Here's a little buglet. It seemed that the AI kept building airports. A lot
> of airports. Airports in cities that already had airports.
> 
> Attached is the fix. Note that I really don't like this function. Is it
> really necessary that every single city that an AI owns should build an
> airport?

Problem is the code doesn't check if the reqs match, it only checks the 
effect type.

-jason





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