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[Freeciv-Dev] Re: (PR#15204) SDL client: segfault with city names turned
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[Freeciv-Dev] Re: (PR#15204) SDL client: segfault with city names turned

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Subject: [Freeciv-Dev] Re: (PR#15204) SDL client: segfault with city names turned on
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Wed, 18 Jan 2006 01:56:02 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15204 >

On Wed, 2006-01-18 at 01:03 -0800, Christian Prochaska wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=15204 >
> 
> Here's a patch which implements the idle callback handling. I hope it
> resolves this bug. At least it resolved the selection sprite bug from
> PR#15198 ;-)

Works like a charm! With these recent patches I haven't been able to
reproduce the crashes.

Now if only showing city names would be turned on by default... (see
PR#14989)

-Daniel





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