[Freeciv-Dev] (PR#15126) patch: fc_free macro
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15126 >
> [jdorje - Di 10. Jan 2006, 19:00:23]:
>
> Such a macro violates the rules of function-looking macros. That is, it
> looks like a function but it behaves as no function ever could.
>
> If we have it (code like this is used in several places) it should be
> FC_FREE().
>
> -jason
>
The macro in gui-sdl/gui_mem.h is actually
#define FREE(ptr) do { if (ptr) free(ptr); ptr = NULL; } while(0)
So as I now understand the do {} while(0) construct is just to make it
not look like a function and thus the macro in utility/mem.h should be
#define FC_FREE(ptr) do { free(ptr); ptr = NULL; } while(0)
correct?
- [Freeciv-Dev] Re: (PR#15126) patch: fc_free macro, Jason Short, 2006/01/10
- [Freeciv-Dev] (PR#15126) patch: fc_free macro,
Christian Prochaska <=
- [Freeciv-Dev] Re: (PR#15126) patch: fc_free macro, Jason Short, 2006/01/10
- [Freeciv-Dev] (PR#15126) patch: fc_free macro, Christian Prochaska, 2006/01/10
- [Freeciv-Dev] Re: (PR#15126) patch: fc_free macro, Jason Short, 2006/01/10
- [Freeciv-Dev] (PR#15126) patch: fc_free macro, Christian Prochaska, 2006/01/11
- [Freeciv-Dev] Re: (PR#15126) patch: fc_free macro, Jason Short, 2006/01/11
- [Freeciv-Dev] (PR#15126) patch: fc_free macro, Christian Prochaska, 2006/01/11
- [Freeciv-Dev] Re: (PR#15126) patch: fc_free macro, Jason Short, 2006/01/11
- [Freeciv-Dev] (PR#15126) patch: fc_free macro, Christian Prochaska, 2006/01/11
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