Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2005:
[Freeciv-Dev] (PR#14389) client goto ignores invalid moves caused by tra
Home

[Freeciv-Dev] (PR#14389) client goto ignores invalid moves caused by tra

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#14389) client goto ignores invalid moves caused by transported units
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 19 Oct 2005 19:38:56 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14389 >

I am allied with mongols and chinese.  There is a chinese unit stuck on 
my frigate.  I press "shift-G" to return to a city to dump him.  This 
tries to take me to a mongol city.  But since mongols and chinese are 
NOT allied, I'm not allowed to move into the city.

The same behavior is exhibited on regular client goto (g).

-jason





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#14389) client goto ignores invalid moves caused by transported units, Jason Short <=