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[Freeciv-Dev] (PR#14317) AI message spam
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Subject: [Freeciv-Dev] (PR#14317) AI message spam
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 13 Oct 2005 23:54:13 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14317 >

If you sign a ceasefire with an AI, then offer a peace they will say "I 
want to see you keep the ceasefire first."

However if you use the gtk2 diplomacy dialog you can use the spinbox to 
adjust the amount of gold you offer along in the treaty.  Each update 
here means a new proposal to the server...which means a new, identical 
message from the AI player.  You can easily get hundreds of them 
clogging up the message dialog.

The solution is the AI shouldn't send repeated spam.  If the same 
message is to be sent twice in a row it should simply be dropped.  This 
should be quite easy to do.

-jason





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