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[Freeciv-Dev] (PR#13038) need better feedback when script function doesn
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[Freeciv-Dev] (PR#13038) need better feedback when script function doesn

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#13038) need better feedback when script function doesn't exist
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Fri, 7 Oct 2005 17:01:38 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13038 >

> [vasc - Fri Oct 07 23:42:34 2005]:
> 
> > [per - Fri Aug 26 20:06:02 2005]:
> > 
> > When I try to define a fake function, I get this when lua tries to
> call it:
> > 
> > 1: data/default/script.lua:4: attempt to call global `fake_function' (a
> > nil value)
> > 
> > That isn't so bad. I wonder why your error message was so bad, though.
> 
> Because his script is embedded in a savedgame. script.lua is a plain lua
> script file.

Uh, scratch that, I got mixed up with another ticket. :-P




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