[Freeciv-Dev] (PR#13970) sentry doesn't stop unit from being active
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13970 >
> [chrisk - Wed Sep 14 17:07:34 2005]:
>
>
> CVS GTK2
>
> I have a savegame (same as referred to in PR#13969) where a ship is the
> active unit after start. When I issue the 'S' command on it, the 'S' is
> shown in the icon, but the ship is still active (blinking in 2.0 or framed
> in 2.0.99). <space> drops the activity.
>
> Bug or feature?
>
> Reproducible. Savegame attached.
I can't reproduce it with current CVS (devel branch or S2_0).
The savegame shows all players to be AI. This could be the result of an
erronous post-client-crash game-over save. Which could mean the game
state is erronously game-over. Which could cause a bug somehow, maybe.
-jason
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