[Freeciv-Dev] Re: (PR#13778) [Patch] Fix to ai_select_tech() crash
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13778 >
Marko Lindqvist wrote:
> ai_select_tech() sometimes sets want for all available techs to zero
> (this is somewhat suspicios in itself). As a result, it returns A_UNSET
> as wanted tech.
Previous version still returned A_NONE in these situations.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/aitech.c freeciv/ai/aitech.c
--- freeciv/ai/aitech.c 2005-08-25 18:55:33.625000000 +0300
+++ freeciv/ai/aitech.c 2005-08-25 20:56:07.593750000 +0300
@@ -64,6 +64,10 @@
memset(values, 0, sizeof(values));
memset(goal_values, 0, sizeof(goal_values));
+ values[A_UNSET] = -1;
+ values[A_NONE] = -1;
+ goal_values[A_UNSET] = -1;
+ goal_values[A_NONE] = -1;
/* Fill in values for the techs: want of the tech
* + average want of those we will discover en route */
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