Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2005:
[Freeciv-Dev] (PR#1849) New Option: Ocean specials not confined to coast
Home

[Freeciv-Dev] (PR#1849) New Option: Ocean specials not confined to coast

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: tstrub@xxxxxx
Subject: [Freeciv-Dev] (PR#1849) New Option: Ocean specials not confined to coast
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 20 Aug 2005 10:29:55 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=1849 >

IMO we should have shallow-coast and deep-sea ocean types (this also
improves behavior for triremes since the difference becomes clearer to
the player).  Specials can be put all through both, but the deep-sea
specials will be different/inferior.

-jason




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#1849) New Option: Ocean specials not confined to coast, Jason Short <=